It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
It's simple really: English grammar can be a very dry subject, but this need not be the case. For a few years now, I have been developing a games-based approach to teaching important grammar concepts. It is amazing how the introduction of dice takes the learning into a new place - the element of chance making it seem less like work and more like play. Because I test my games extensively in the classroom, I get a feel for what works. Dump your boring worksheets and start dicing with grammar.
This is a 3 week KS2 writing unit based on an extract from ‘Varjak Paw’. Each of the 16 sessions has a clear and detailed lesson plan, presentation slides and differentiated activities (greater depth, on track and support) complete with resources. It’s all here!
For a large chunk of this unit, children explore a wonderful extract from chapter 21: Varjak discovers a toy shop and meets a toy cat. Using this passage for inspiration, children create short bursts of writing whilst learning and applying new skills. These short bursts are eventually combined to create a diary entry.
When you open the zip, you will find a folder for each session - everything is organised in a user-friendly way. As with all of my resources, all files have been created using PowerPoint and Word, so you can edit and adapt as you wish.
I have aimed this unit at Year 4, but it could be used in any KS2 setting - I would happily do this project with Year 6 pupils.
This unit has been very carefully sequenced and builds towards quality writing outcomes. It is packed with talk, reading, vocabulary, grammar and composition skills.
Unit Overview
Session 1 Prewriting activity – I can visualise a story setting
Session 2 Cold task – What do you already know about diary writing?
Session 3 I can notice and define adventurous words and phrases
Session 4 I can reuse adventurous words and phrases
Session 5 Reading activity: I can read like a detective
Session 6 I can use prepositions to show where something is (in relation to something else)
Session 7 I can use preposition phrases to organise a paragraph
Session 8 I can describe how a character is feeling using their body language
Session 9 I can punctuate direct speech correctly (sentence level)
Session 10 I can punctuate direct speech correctly (text level)
Session 11 I can use ‘but’ to change direction in an unexpected way
Session 12 I can write sentences using adventurous vocabulary and prepositions
Session 13 I can pick out the key features of diary writing
Session 14 I can use the key features of diary writing
Session 15 I can plan a diary entry independently
Session 16 Independent diary writing. Children have the opportunity to demonstrate their new skills and knowledge.
This is the blushometer activity from the seal resources, Year 5, but in handy word format - all on one side.Give these out to pairs and for them to score embarrassing situations before sharing ideas with the class.Brilliant for circle time or PSHE.
THIS IS THE BEST WAY TO MAKE PARAGRAPHING A FUN AND CONCRETE EXPERIENCE. This is a fun and engaging activity (for groups of four) about organisation within a paragraph. Using a non-fiction context (information about mammoths) pupils go to a paragraph party. They have to work out who is hosting the party (the topic sentence), who is the uninvited guest (information that doesn’t belong) and various other activities.
In short, it’s a lively and memorable way of exploring non-fiction paragraphs.
Updated instructions now added Quiz, Quiz, Trade is a fun and active way for children to learn facts. The cards can be tailored to cover any subject area, topic or learning objective and are particularly useful for introducing a new subject area that your class wouldn’t already know lots about. You could include a range of differentiated questions, but I have often found that the children you least expect will learn the more complicated facts after playing this game.
The idea behind Quiz, Quiz, Trade is that it is a fun, non-threatening and exciting game that is inclusive for all and will help all children in your class to acquire knowledge quickly. Really handy when you just need them to have a bit of background knowledge or learn something quickly in order to apply or develop the knowledge in their work. Quiz, Quiz, Trade can be used for any age group (my cards are all aimed at years 4-6) that will be able to read the questions and answers.
I have used Quiz, Quiz, Trade in observations with much success (see instruction page) and consistently use it to introduce new topics in class-the children love it!
Hi teachers of the world!
I love using Roger Mcgough’s fantastic ‘What I love about school’ to motivate pupils to write poetry with patterns. I’ve used it several times, and the children often come up with brilliant poems of their own, once they have had time explore the patterns.
A shortened version of the poem, some comprehension activities and planning sheet are included. Have fun!
If you like this activity, you may like my grammar games and units of work.
Here are 6 lessons on digital wellbeing aimed at 7-9 year olds. We use it in Year 4, but it would also work in Year 5. These lessons are adapted from two lessons that can be found in the Be Internet Legends resource (though a very helpful starting point, I think that resource needs a lot of work before it can be used in class).
All resources and slides included - I’ve recreated the activities in a more user friendly format.
Please leave a review if you use it.
37 spelling questions linked to the Y5/6 spelling list and other patterns and rules that Y5/6 need to know. Complete each challenge to solve the Christmas joke puzzle! The answer is at the end of the sheet - don’t show your pupils.
It’s a festive way of assessing spelling!
It can be tricky for young spellers to choose between the suffixes ‘-able’ and ‘-ible’. The two player dice game ‘WinnABLE’ gives players lots of opportunities to spell and discuss these words and introduces a much needed element of FUN! There is also a simple presentation and a word sorting warm up to use with your class. I’d allow a full session for this suffix work.
A two player dice game that really gets children talking about the rules for adding -ing. This resource comes with a peer marking sheet so that children can learn from each other. Depending on your class, you’ll need at least 30 minutes to play this.
This is a five session writing workshop designed to support Y6 writers achieve their age related expectation. It could easily be adapted by other KS2 classes for use as news report unit.
During the project, children pick events from the story of Theseus and retell them in a journalistic style. They explore topic sentences, direct speech, reported speech, passive voice and many other skills. All resources are included.
I ran this as a one-day writing workshop for writers who were a little off track.
It could easily be adapted for use in any KS2 setting - everything is fully editable.
I had some great outcomes - I’m sure you will too.
This is a one week (5 lesson) poetry unit inspired by a Simon Armitage poem. The unit is based on my popular free resource ‘First day back poetry’. I have spent some time developing that activity into five fully resources lessons. I hope your class enjoy it as much as mine did! Everything you need is here. All resources are fully editable (PowerPoint and Word). If you buy this unit, please please open the zip folder, containing lesson-by-lesson sub folders within. The PNG files are just to preview the unit.
Lesson 1 Reading fluency, vocabulary and comprehension
• I can read poem showing understanding through pace, tone and volume
• I can discuss a poem and discover its meaning
Activity 1 Model expressive reading of a line and then a verse.
Activity 2 Partner reading.
Activity 3 Discuss the poem and try some comprehension questions
Lesson 2 Exploring vocabulary
• I can explore the meaning of words (in context)
Activity 1 Reusing and defining
Activity 2 Sketchnoting
Lesson 3 Capturing ideas for poems of our own
• I can compose lines for a free verse poem using my own life experiences
Activity 1 Connect
Activity 2 Enjoy listening to poetry
Activity 3 Partner talk
Independent task Can you make the ordinary sound amazing?
Lesson 4 Arrange and edit for poetic techniques
• I can edit my poem for poetic techniques
Activity 1 Warm up
Activity 2 Listen
Activity 3 Arrange
Activity 4 Edit for poetic technique
Activity 5 Peer assess
Lesson 5 Present and perform!
• I can prepare a poem to be presented to an audience
Activity 1 Read your poem
Activity 2 Think of title for your poem
Activity 3 Prepare your poem to be read aloud
Activity 4 In groups of four, read your poems to each other
Your class will enjoy playing: 'Will you or won't you?'
This is a brilliant way of motivating children to use modal verbs accurately in sentences.
Children have to play against each other. One child is trying to go to a sleepover and the other other is desperately trying to avoid it.
Sounds bonkers? Well, maybe a little, but it certainly generates a lot of sentence work and discussion.
Children will all know what modal verbs are by the end of the lesson. That's a promise.
All instructions and resources included - just add dice and counters.
Prepositions can be a tricky group of words for some children. Through these three games, children will become very comfortable at knowing, classifying and using prepositions and prepositional phrases.
First, play the memory test - some surface level learning that ensures that children know some examples of prepositions.
Next, play the sorting game. This goes a little deeper, and children learn the different functions of prepositions.
In the final game, children move on to prepositional phrases and use them in sentences.
The last game is differentiated 3 ways to support those that need it and challenge those that are ready.
Play these games over two lessons and your class will be confident at explaining the functions of prepositions and able to use prepositional phrases within written compositions.
Explanations of the concepts, rules and resources all included, as always.
There are two useful resources here:
1. A carefully planned lesson about dashes, exploring how different types of extra information can be added to a sentence. This includes a detailed lesson plan and 3 activities (the final one is a team game, with clear differentiation). All resources are included. The lesson covers these Year 5/Year 6 objectives:
I understand the terms dash and parenthesis/parentheses
I can explain some uses for dashes
I can use dashes creatively for lots of different purposes
This is perfect for a demonstration lesson or an observed session. There is minimal ‘teacher talk’ and lots of active pupil engagement.
2. I have also included a further punctuation game: ‘Punctuation show-offs’.
I can use brackets, dashes (parentheses) and semi-colons in my sentences.
Would you like the writers in your class to be ‘punctuation show-offs’? Me too. I created this dice activity to encourage children to add extra information to sentences using parentheses (brackets and dashes) and also to separate closely related main clauses using semi-colons.
I have also provided teacher and - more importantly - child friendly explanations and examples of all concepts.
Children may incidentally find out about Usain Bolt, Picasso, Stephen Hawking and a 1000kg bowl of cereal. Have I caught your interest yet?
This whole activity has a ‘show-off’ theme and it’s fun. After playing this, you can remind your class to be ‘punctuation show-offs’ in their own writing.
Finally, I have added a ‘Victorian’ version of the same game, to show how it can be adapted to different themes.
A simple presentation about active and passive sentences, with some key questions. It leads into a board game that could be used for independent work, in pairs. The game could be recorded in written sentences or simply to used to orally practise active and passive.
Assessment focus
I can use a wide variety of sentences and conjunctions in my writing
Explanation
Some of us are great at writing long descriptive sentences, whilst others are superb at short and shocking ones. We don’t always remember to use a wide variety of sentence types throughout our writing. It is far more enjoyable to read a story packed with questions, exclamations, complex sentences and speech sentences than a story that sticks to one or two of these.
Have you ever wanted to write a story without doing any planning or preparation? Well, now’s your chance!
You are buying four resources here. They could be used in this order:
1. A scavenger hunt activity - active start to the lesson
Cut up the word bank provided and stick the cards around the room, or simply leave the word bank out on tables. Children need to hunt for words that match plural rules. Finally, children apply the rule and change the singular noun into its plural form.
2. Extension tasks (in orange) for those that finish quickly.
3. A PowerPoint that goes over the rules from the scavenger hunt. Clear up any misconceptions before moving on to the next activity...
4. A fun dice game for exploring 6 of the most common rules for changing singular nouns into plural nouns. The first one to fill their solar system with plural nouns wins!
It has a space theme ('Plural Planets'), but I have included an editable version of the gameboard so that you can easily change the theme to match your class topic. Enjoy!
*I have added a' Vikings' themed gameboard to show how the game can be adapted to different writing topics.
*In this resource I have argued against space travel and computer games as I thought it was likely that most of my class would like to take the opposing view for their own writing, later on.
A fully planned and resourced lesson, complete with differentiated activities and a model text.
First, children learn the opening paragraph to the model text ‘Computer games are harmful to children’. This should be quick and easy to learn – add a few actions if you wish. Use the PowerPoint or a text map to support.
Then, take a quick look at how the text has been changed to the subject of space travel.
What has changed? What has stayed the same?
Briefly explore the idea that, in persuasive writing, if you can write one opening paragraph, you can write hundreds. It is simply:
• Introduce the subject of the debate
• Introduce which side you are on
• State that you have many strong arguments
Next, move on to looking at the how the first argument is structured. Again, it follows a pattern:
• Topic sentence – to introduce the key idea of this particular paragraph
• Facts and opinions
• A rhetorical question
On a flip chart or screen, show how you can use this simple structure to write a paragraph against exploring space on the subject of safety. There is an example of how you could do this on slide 8.
Now the children should be ready to try this structure themselves. During independent time they use the same structure to create their own persuasive paragraphs about space travel.
After this they can organise persuasive paragraphs about anything they choose.
I have had great success with this approach and so have my colleagues. I hope you find it useful too.
Assessment focus
I can compose simple and compound sentences.
Explanation
This is two versions of the same game. By rolling dice and flipping cards, children construct their own simple and compound sentences. The second version has lots of silent letters words as this was a spelling focus in my class.
It is an effective way of making sure that children are secure with these basic - yet important - sentence structures.